Engineering Classes Promo Video

After having created an independent Engineering Through Redstone curriculum, I needed a medium to advertise it.
Scripting / Preparation
Since I've been running this class for many summers, I've seen a lot of talented students develop and create technical and eye-catching projects over the course of my class. I knew I wanted to have some of their creations in my advertisement, so I combed through all the previous lesson files which I had saved to find the best of the best.
I additionally wrote and endlessly tweaked a small script that I could begin the video with to grab the viewer's attention, tell them my credentials, and invite them to join the class before cutting to a montage.
I also conducted editing tests for the Minecraft content that would appear in the video
The small script for beginning of video.
The small script for beginning of video.
Some of the Minecraft world files I searched through to find the best elements.
Some of the Minecraft world files I searched through to find the best elements.
Live action filming
I wanted a classroom-like environment for my live-action intro scene, so I created a small set with a chalkboard, a set of colored furniture, and a theater parnel lamp for lighting. After rehearsing my lines and adjusting my video camera for the space, I took dozens of takes to ensure I had enough material I'd be happy with while editing.
Editing
I wanted to stretch myself with this process and decided to learn a new powerful editing software, Davinci Resolve. Since I had experience with Premiere, this took some time but became natural as I began to see the parallels between the software.
I knew I wanted more professional-looking in-game footage, so I learned a game modification that allows for smoother camera movements and custom video exports. I also played around with creating green screen elements in-game with a custom resource pack so that they could be isolated and added to the live-action shots.
This was accomplished through Davinci's Fusion. It is a node-based compositor that allows for multiple inputs and outputs to be combined intuitively, which I found comfortable from my experience in programming.

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